AI Insights · Timothy · October 2022
Top 5 Turn-Based Tactics Games in the Netherlands for Q3 2022
Explore the performance of the top 5 turn-based tactics games in the Netherlands during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 turn-based tactics games in the Netherlands showcased varied performance metrics across downloads, revenue, and active users. Below is a detailed analysis of each game's trends.
Warhammer 40,000: Tacticus ™ Released by Snowprint Studios AB in mid-August 2022, this game saw a significant surge in weekly revenue, starting at a modest $27 in early August and peaking at approximately $3K in the week of August 22. Weekly downloads showed an initial spike, reaching 1.4K in the week of August 15 before gradually declining to 289 by the end of September. Active users followed a similar trend, peaking at 1.1K in late August and stabilizing around 900 by the end of the quarter.
The Walking Dead No Man's Land Deca Live Operations GmbH's game, released in October 2015, maintained a steady weekly revenue ranging from $893 to $1.6K throughout the quarter. Weekly downloads were relatively stable, fluctuating between 85 and 154. Active users saw a slight decline from 664 at the beginning of July to 556 by the end of September.
FINAL FANTASY BE:WOTV SQUARE ENIX's title, launched in March 2020, experienced notable revenue peaks, reaching up to $1.8K in mid-September. Weekly downloads were minimal, with occasional spikes such as 58 downloads in the week of September 19. Active users showed fluctuations, with numbers ranging from 52 to 130, and ending the quarter at 104.
Magic War Legends TINYSOFT's game, released in April 2020, saw steady weekly revenue, averaging around $500, with a peak of $714 in mid-September. Downloads remained relatively consistent, with weekly figures between 60 and 130. Active users showed a gradual decline, starting at 998 in early July and ending at 854 by the end of September.
Slash & Roll: Dice Heroes Gamesture Sp. z o.o.'s game, released in November 2021, had a variable revenue stream, starting at $960 in early July and dipping to $169 in early September. Weekly downloads peaked at 1.6K in mid-July before declining to around 122 by the end of September.
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